Tuesday, 29 September 2015

Direction for project

During today's meeting with the group, and after Paul Green's meeting, we had multiple ideas and directions for the project.  

These ideas covered a wide range of topics including wearable technology, advertisement using projection/holographic imagery, methods for vehicular and pedestrian traffic manipulation, as well as musical and other artistic representations of a city and it's atmosphere.

Stemming from the idea of a 'musical square', in which a designated square of the city would take in data such as the amount of people,  wind speed, time of day etc. to play music appropriate to the mood,  we decided on the initial direction for our project.

This direction is the collection and use of data, to be represented as some form of art, be it a painting (digital or otherwise), music, digital artwork, video installation etc.

One example was to take in data from, for example, a foyer of an office building, and have the people in the building rate their mood, and have a digital representation of the mood displayed in say, the lighting of the room.

The scope and direction this could take is still very broad, and so we are spending the next week trying to come up with ideas and filter them into ways that are both original, interesting and also within our own capabilities, and the technology needed to create the product itself.

Sunday, 27 September 2015

Wearable Technology

Shane and I were recently discussing how technology that is always present on the user and acts independently of them is interesting, and we came across some information about wearable technology.


This first link is a guide to designing wearables. Important points seem to be 'make it discreet', 'make it not touch-only' (for instance use haptic feedback, sound etc), and 'make sure it is not reliant on things like wi-fi'. Link:
https://wearablesguide.fjordnet.com/


This article talks about the rising popularity of wearables and where the technology is headed:
http://www.techrepublic.com/article/invisible-revolution-how-wearables-are-quietly-invading-the-enterprise/


And here's some specifically health-related info. The authors used an example of a mouthguard that senses impacts as they happen:
http://nuviun.com/content/preparing-healthcare-to-use-data-from-wearables-smart-fabrics-and-3d-printers


What we were considering from this were things along the lines of shoes/rings/keys that do tasks so the user doesn't have to. Like shoes that give you directions using GPS by vibrating or something along those lines, or that automatically pay bus/train fare upon entry using some kind of sensor or NFC. The UK have a system on the tube that uses NFC called Oyster Cards which track how far you've traveled to determine your fare.

Or keys that automatically unlock your car when you are within range and/or do a certain gesture.

Two forms of wireless we saw were NFC and RFID. These are possible technologies to explore when we are coming up with concepts for the project.